Table of Contents
Preface
Introduction
Chapter 1: Defining Comic Books as a Medium
Chapter 2: History of Comic Books, Part 1: Developing a Medium
Chapter 3: History of Comic Books, Part 2: The Maturation of the Medium
Chapter 4: The Comic Book Industry
Chapter 5: The Comic Book Creators
Chapter 6: Creating the Story
Chapter 7: Experiencing the Story
Chapter 8: The Comic Book Readers
Chapter 9: Comic Book Genres: Classifying Comics
Chapter 10: Comic Book Genres: The Superhero Genre
Chapter 11: Comic Books and Ideology
Chapter 12: Researching Comic Books
Chapter 13: Comics Culture Around the World
Glossary
Bibliography
Author(s)
Randy Duncan,
Dr. Randy Duncan is a co-founder the Comic Arts Conference, the nation’s first annual academic conference devoted solely to the study of comics. He also wrote the entries on Stan Lee, Jack Kirby, Will Eisner and other comics-related topics for the St. James Encyclopedia of Popular Culture.
Matthew J. Smith,
Dr. Matthew J. Smith is associate professor and chair of Communication at Wittenberg University where he regularly teaches comics arts courses. In 2009, Wittenberg's Alumni Association recognized him with its Distinguished Teaching Award.
Reviews
“[The Power of Comics] includes a broad range of topics, from the history of comic books to comprehension of the medium, to creators and fandom.
As a textbook, it succeeds in content, scope, and execution. The chapters are well laid out, have thoughtful questions at their ends, and several chapters end with very practical examples of analysis that serve as models for students. Chapters also reference a broad range of experts…which further validates breadth and depth of this growing scholarship.
Overall…the book — including the theory chapters — is reasonably good for a “first textbook on comics,” and I would imagine it will fast become a standard text for those sorts of classes.”
- Neil Cohn, The Visual Linguist
,
"Randy Duncan and Matthew Smith’s The Power of Comics is an impressive, accessible, and multifaceted tome on comics. From the creation process to the reading process to fandom to scholarship to comic history and more, Duncan and Smith pound away topic after topic in enjoyable prose with numerous examples, pictures, charts, and other supplemental material to reinforce their discussions. I have used The Power of Comics as a text for a comic book course and found that though students lament that it’s not a comic book (a la Scott McCloud’s Understanding Comics), they most certainly take extensive value from it. McCloud’s text is useful and a great compliment but even McCloud notes that his book is just the opening volley on discussions about comics, whereas Duncan and Smith further develop that discussion some fifteen years after the publication of Understanding Comics. Their chapter topics, overall approach, and extensive use of scholarship and academic jargon broken down into layman’s terms really do allow for neophyte and fanboy alike to fully understand the “power of comics.” Indeed, instructors looking to venture into the world of comics or think about pedagogical approaches to using comics in any type of classroom would do well to make personal use of this book."
-Lance Eaton, NEPCA Journal, the online publication for the Northeast Popular/American Culture Association
,
"Comics are a powerful learning and teaching tool. That’s obvious to
many teachers, a lot of whom have had great success reaching their
students through graphic books. And while grade schools and middle
schools have been on the forefront of using comics in the classroom,
they’re also a fantastic resource at institutions of higher learning.
Randy Duncan and Matthew J. Smith have written the book on how to teach
the history, impact, importance, and cultural significance of comics at
the university and college level. Their book, The Power of Comics,
delves deeply into the teaching of comics at the higher level and
offers other professors a structure for setting up their own intensive
comics courses, whether they be an Intro to Comics or something more
specific."
-The Graphic Novel Reporter
,
"When invited by various departments at my university to give a lecture
on comics, I refer to a standard set of references that includes Will
Eisner's Comics and Sequential Art and Graphic Storytelling, Scott McCloud's, Understanding Comics: The Invisible Art, Robert C. Harvey's The Art of the Comic Book, Roger Sabin's Adult Comics: An Introduction, David Kunzle's The History of the Comic Strip (both volumes), and more recently Charles Hatfield's Alternative Comics: An Emerging Literature, Paul Gravett's Graphic Novels: Everything You Need to Know, Ann Miller's Reading Bande Dessinee, and Thierry Groensteen's System of Comics.
During these lectures, I am often asked about an introductory textbook
on comics that pulls together many of the ideas from these valuable
resources. Up to this point in time I did not have a single
recommendation, but now I can direct them to this new volume by Duncan
and Smith, who are right-up-front about the objective of their book in
the first line of their Preface -- "This is a textbook about comics."
The layout of this book is well-matched to today's visually astute
student. It provides a good balance of text and image and is divided
into 13 chapters, including topics such as "Comic Book Creators," and
"The Comic Book Industry."What is immediately evident from the layout
is the explicit educational focus on the material. Each chapter opens
with a thought provoking or, in some instances, amusing excerpt from a
group of esoteric authorities including literary critics, historians,
poets, and theorists, followed by a short anecdote related to the
topic. Chapter objectives are stated plainly with an assertive heading
that reads, "In this chapter, you will learn." For example, in the
chapter, "Comic Books and Ideology," two of the four objectives include
"the concept of ideology and the reason for exploring its function in
society"; and "some ways in which comics creators have taken up social
causes in opposition to prevailing ideologies." There are over 150
black and white illustrations to clarify the various concepts and
historical references. Another feature is their choice of illustrations
that not only include familiar classics but also a rich variety of
contemporary comics by David Lapham (Stray Bullets), Seth (Palooka-Ville), Craig Thompson (Blankets),
and others. Additionally, visual interest is kept alive with boxed
sidebars broken up into "Profiles" and "Discovering" sections that
include more detailed information related to the topics. Examples
include profiles of comics creator Jack Kirby and DC Executive Editor
Karen Berger, as well as essays such as the "Discovering: Milestones in
the Development of Comics Art Studies," and "Discovering:
Comic Book Advertising."
What I found especially provocative were the "Discussion Questions" and
"Activities" sections at the end of each chapter that frame the topics
into constructive learning models that encourage critical thinking. I
found these elements particularly useful and a credit to each author's
understanding and presentation of the material and concepts, in
addition to their obvious teaching skills. The recommended readings in
each chapter are separated into "Comics" and "Scholarly Sources," with
helpful annotations for further investigation.
Finally, an extensive glossary is provided from terms conveniently
displayed in bold throughout the text. A useful bibliography and an
index prepared by Randy Scott, noted Michigan State University comics
bibliographer, are also included, as well as information about their
website (www.powerofcomics.com), that hosts supplementary resources and
essays that are not covered in the print copy.
The content of this book is well rounded, providing a clear
understanding of the culture of comics, including the history,
industry, media, and process behind comic books. The authors
demonstrate a thorough knowledge of comics from a popular and
theoretical perspective. Their interest and enthusiasm for this
material is evident in their informative and lively tone. Although the
authors admit the minor coverage of international comics in this
volume, with only one short chapter covering this topic, their book
serves its purpose. The Power of Comics
provides a solid introduction to comics with a distinct educational
perspective that will hopefully become a standard text for students to
expand their awareness of comics in our culture."
--David A. Beronä, International Journal of Comic Art
,
"Most, if not all, books on comic books are analytical, scholarly interpretations of the comic book medium or they are coffee table art books replete with many images. However, few of these books stand out as a useful textbook in a college class on comics. The Power of Comics is certainly one of the first books in which its main focus is to be used in a classroom.
The glossary and recommended readings are a critical part of the book’s success because many books like this do not include such components. But, the best component to this book may be the discussion questions throughout the book. These questions are an articulate and practical way to promote discussion in the classroom.
If teaching a class on comic books or even teaching a specific graphic novel in your class, this is an excellent book to facilitate your teaching."
-The Journal of Popular Culture
,
“The influences of mass-communication scholarship are
evident in this textbook’s organization, featured topics, and student-oriented
discussion questions and activities… It covers definitions, history, industry,
creators, development of stories, readers, genres, ideology, research, and
international comics… The authors go out of their way to make the book student
friendly: they state the objects of each chapter, highlight significant
terminology, list important points, and provide vignettes of incidental
information… [T]his book works serves well as the first full-scale text on US
comic books and will also be useful in a library setting. Summing up: Recommended. Lower- and upper-division undergraduates,
graduate students.” –J.A. Lent, Choice,
April 2010
,